What is Dokuson?
A personal sandbox for games, tools, and long-term experiments.
Games & Worlds
Tactical strategy games and polished interactive systems.
Tools & Plugins
RPG Maker extensions, utilities, and things that make creation easier.
Side Quests
Quick prototypes, weird experiments, and ideas that might become something bigger.
Transmissions
Implemented Event Bus system architecture (BaseCardEffect, ICardEffect, DamageEffect) to streamline game state interactions.
Interface Upgrade Complete. Deployed Reality Switch (Dark Mode), Active Protocols HUD, and dynamic Transmission stream.
Combat logic stabilized. Implemented ATK/DEF resolution (Life -= Atk - Def). The loop is closed.
Upgraded visual synthesis. The interface now adapts to local light cycles. Dark mode enabled.
Refined the core directive. Pivoting from "services" to "experiments".
Agent V1 began exhibiting unexpected memory persistency. Investigating potential loops.